To get started, let's look at the standard way of initializing an object with data in C# 2.0 using constructors. The following example creates a Person object and passes three values to its constructor.
Person p = new Person("John", "Doe", "602-123-1234");As mentioned, C# 3.0 now supports the concept of "object initializers" which means you can easily assign data to specific properties in a type with having to create an explicit constructor (you can of course still create constructors as well). The standard C# { and } brackets are used to create object initializers. Here's an example of using an object initializer to assign property data to a Person type. It's nice because doing the same thing without using a constructor in C# 2.0 would have resulted in around 5 lines of code which is too many for something simple like property value assignments.
Person p = new Person() {FirstName="John",LastName="Doe",Phone="602-123-1234",City="Phoenix"};If the Person type defines a sub object as a property you can even use object initializers to create the sub object. Here's an example of defining an Address object:
Person p = new Person() { FirstName = "John", LastName = "Doe", Address = new Address() { Street = "1234 St.", City = "Phoenix" } };
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